Showing posts with label Megastropulodon. Show all posts
Showing posts with label Megastropulodon. Show all posts

Wednesday, 28 September 2011

Stuff I Made: September 2011

Been a while since I did one of those several-different-paragraphs-on-unrelated-subjects blogs...


1) Arbitrary Stopframe: I mentioned the other week that I was working on an idea for Episode 11.  Here it is.





2) Painting: did a little painting the other day, experimenting with paint surface effects and trying to make it look like running water, but I forgot to photograph it yet.  Also did more to the kingfisher - new photo follows.

Untitled Kingfisher Painting - now with some paint on the kingfisher!


3) Root Hill on Camera 2011: pretty much finished editing the Concert reel (runtime circa 70 minutes).  Might go back in and add some video filters on one little segment, but otherwise I think the Concert's all done and dusted.


4) Writing Megastropulodon: now nearly 2/3 of the way through the third draft for the opening episode.  Haven't decided yet whether my next move will be the third draft for Episode 5, or starting work on a first draft for Episode 2.


- The Colclough

Thursday, 16 June 2011

Two Bits of Wood

You may or may not be aware that I have, once again, left the old lair (maybe you noticed that Cylinder and Miserable has taken yet another one-and-a-half-week break from posting, or maybe you didn't).  Well, this time I'm doing something a bit different for a few days, namely helping my Grandad fit a new kitchen.

A reductionist description of today's achievements: we've cut two bits of wood to size.

That's not exactly a fair summary though, as it fails to mention that the bits of wood in question are the main sections of worktop, and they've had to be fitted with millimetre precision into a room which doesn't even have properly square walls.  And there's a nice complicated joint where the two bits fit together.  And they weigh a ton or two each (figurative tons, admittedly).  And there was a whole sink in the way, which needed to be removed before we could make any further progress, and which has now become a lawn decoration.  And the router pretended to break down, which raised some doubts as to whether we'd be able to make that nice complicated joint at all.

I think every single measurement must have been double-checked, triple-checked, quadruple-checked, re-checked, cross-checked, counter-checked and generally checked-to-within-an-inch-of-its life.  Or rather, to within half a millimetre of its life.  But it all paid off, as the joint is about as tight as it could possibly have been without the use of computer-guided laser cutting tools.

No, I admit it, I didn't deploy a computer-guided laser cutting tool.  In fact, as much as this fact may shock you all: I don't even own one.  I should of course point out that this sad fact is a result of financial and logistical constraints, rather than choice on my part.  I'd quite happily have a big shiny computer-controlled laser cutting tool if you wanted to give me one.  Don't know what I'd cut with it now that the worktop has been chopped, but never mind that.

I digress.

You should have seen the amount of sawdust we generated (well, Grandad did the sawdust-generating, mostly, but I share the guilt by implication).  I can now inform you, from experience, that making a 3655mm-long cut with a 12mm router bit is a bad idea, unless you've got a pre-planned use for an Atlantic-sized ocean of powdered chipboard.

I've also attempted, and largely failed, to fix Grandad's old PC.  We formatted C and did a clean install of Windows ME (yes, yes, I know - that's just the installer disc we had available).  It's now locked itself into 16-colour VGA mode, and I can't find anything that'll let me change it to a proper colour palette or a decent resolution.  Very weird.  Never seen a computer do that before.  What's really odd is that I've tried a Ubuntu live CD on it, and that runs 24-bit colour depth perfectly well.  It's just Windows ME being strange and difficult.  Then again, maybe Open Source kicking Millennium Edition's sorry behind isn't really that odd after all...

In other news, I've finished the second draft of Megastropulodon Episode 6, and started the next phase: unsurprisingly, *drumroll* third drafts, beginning once again at the beginning with Episode 1.  I've decided to try doing this round on paper rather than just being glued to the word processor all the time, and that's involved printing out the 29-page document.  It feels much more of an achievement when you see it take the form of a huge wad of paper, compared to when it was just so many kilobytes of digital data.  Now I need to convert it from a neatly-printed wad of paper to a profusely-scribbled-on wad of paper, and tighten up the narrative yet again.  Oh joy.

I think that's all for now.  I might blog again if the DIY gets too slow and boring.


- The Colclough

Thursday, 28 April 2011

Night of the Last Shower

Oh dear, nearly a month since my last post.  Don't know what happened there. Well, I sort of do: guests staying, and a comprehensive bathroom refit.  And a relative lack of inspiration.  Among other things.  There might be another blog challenge thing versus Hannah in the offing, but that idea's still embryonic.

Some updates:
  • I do plan on resuming Arbitrary Stopframe sometime - just not sure when.
  • I've finished the second draft of Megastropulodon Episode 1, Day of the Goldfish.
  • I've finished second drafts for the first three episodes of Frozen Bones.
  • I've just had my last shower in the old tub.  I won't show you a picture - for one thing, I'm not allowed to take the camera in the shower; for another, you really don't want to see that.

Our very small bathroom currently has two tubs in it, one on each side, with just enough space to squeeze the old toilet in between.  The plan for tomorrow, while the rest of the country is glued to their TVs watching the Royal Wedding, is to take out the old bath and its associated gubbins, and plumb in the new one.  All the tiles above the old bath will need taking off the wall, and I'm rather looking forward to doing that.  I like the demolition bits.

It was a bit weird standing in the same tub that I've been using for over 11 years, and knowing that after all those hundreds of showers in there, this was the very last, and that within 24 hours the whole setup would have ceased to exist.  Slightly bittersweet.

Still, there's a lovely new shower waiting to go just a few feet away...


- The Colclough

Tuesday, 29 March 2011

Living in Analogue

So... another anthology blog thing.

1) Arbitrary Stopframe - I scraped my self-imposed deadline pretty darn close on Saturday, but did manage (just about) to get Episode 7 uploaded before going to bed.  My supply of desktop objects and episode ideas is starting to run a bit dry, hence the fact that Tim guest-wrote this instalment, and I'm not too sure how much longer this thing's going to last.  But I don't plan on making #7 the last episode.  Not yet...



Anybody else got ideas for future episodes?  I can't promise that all suggestions made will be automatically accepted, but they will at least be duly analysed for animatability.

2) Painting.  Took my paints outside on Sunday afternoon and ran off this little sketch alla prima (apparently that's Italian, and basically means doing the whole painting in one go, without waiting for one bit to dry before applying the next).  It's a strange one in that it looks absolutely rubbish from some angles - especially upside-down and from a few yards' distance, but I quite like it so long as you look at it the right way up and at fairly close range.

#009: Impressionist Glade

3) Routines.  It's been bothering me of late how much of my life has been tied up in electronically-mediated activities, be they work or leisure.  So I decided last week to do something about it: I rearranged my morning routine from something like this:
  • wake up
  • find and apply socks
  • read Bible while still in bed
  • start computer
  • find breakfast
  • return to computer
  • update webcomics
  • eat breakfast while watching TV / DVD / YouTube
  • get dressed
  • ...and onwards
to something like this:
  • wake up
  • socks
  • find breakfast and armchair
  • eat breakfast while reading Bible
  • get dressed
  • walk (yes, really!)
  • and only then fire up the electronics, update the webcomics, and resume business proper
Not sure how much difference it's making so far - I've only been at it a week - but I'll keep at it and see what happens.  This would also explain why my webcomics have been updating a bit later in the morning for the last few days.

4) Alien President.  I finished another batch of episodes yesterday (numbers 29, 31, 32 and 33 in terms of their positions in the story, but they bring the total to 37 as I've illustrated some episodes out of narrative order for technical reasons).  Number 29 in particular was a real pain to draw and colour - you'll probably see why when I publish it in a few weeks - but I was happy with the final result, which is the main thing.  Only 8 more left to illustrate now...

5) The fitful progress of Megastropulodon: a week or two ago, I managed to plug the last major hole in my character profiles, and started work on the second drafts of Episodes 1, 5 and 6, and for a few days it really felt like progress was being made.  But then I sort of dried up again.  I sometimes (read: often) doubt that I could actually make a living from creative expression, what with the way my ideas come in fits and starts, with productive patches separated by significantly longer dry ones.

6) Lack of blogging.  This is the first post on A White Horizon in 10 days.  Most of my recent posts have been triggered by having an episode of Arbitrary Stopframe to embed.  Is the lack of blogs indicative of a lack of life?  I wonder sometimes.  It might seem a bit ironic to make this connection, but: see point 3 above...

7) Firefox 4!  Mozilla have finally released the new, shinier version of my web browser of choice.  It's supposed to be several times faster than its predecessor.  Well, sometimes it is (smoother scrolling is noticeable), but it still takes a long time to load.  Version 4 has most of the same old good points (stability, for example), and several of the same old flaws, including the fact that whenever I open a new tab it comes up blank instead of going to my homepage.  The new interface is much prettier though, and the speed has improved a bit, so I'm generally happy with it.

8)


- The Colclough

Wednesday, 26 January 2011

Building Worlds

I've just been re-reading some of the posts from my old Tailcast blog (no longer online; I've got them backed up in a Word document), in particular a three-part ramble about fictional worlds of my own making, which I posted in mid-2009.

The basic gist of the thing was about how I've moved, and am still moving, through a series of different fictional worlds, and generally heading along an upward spiral in terms of their self-integrity and publishability.  There was commentary on some of my earliest and least coherent efforts, and on the relative merits of the Geometriverse, and it all wrapped up with some vague remarks about hopefully going on to build new and better worlds which might actually be fit for release on, say, TV.

It made quite interesting re-reading, and it's inspired me to have another ramble on the topic, covering the developments of the last year or two.

The Geometriverse, for starters, is still going strong.  It's been half a year since I last wrote any Cylinder and Miserable strips, and it'll be a few months yet before I restart, but it's a deliberate and controlled hiatus, and I'm still hoping to start work on Series 3 sometime, maybe as early as this year.  While the webcomic is mostly an exercise in arcane humour, the narrative glue holding the plot arcs together is getting stronger and stronger with each new series - my plans for Series 3 are already shaping up to be the project's most tightly-written run yet.

But that's an extension of a world which I already knew about when I penned my earlier treatise.  What's more talkable-about is the fact that, as predicted back in mid-2009, I've got new fictions in development, and they look likely to become my best yet.

Megastropulodon, for example.  The existing short film, conceived in the first months of 2010, is just a precursor to the bigger narrative, a tiny little sample of the monster-fuelled weirdness of my planned TV series.  The basic plan is that the story in the 15-minute film will be stretched out to become the overall narrative framework for a 6 x 30 minute series, with numerous other subplots and side stories being built into it.  I've recently gone back to work on writing the series scripts, and I've now finished the first drafts for Episodes 1, 5 and 6, so I'm starting to see the light at the end of the tunnel in terms of getting the bones of the story out on paper for the first 'block' of episodes.  Sure, there'll be a load of rewrites to do before the stories are ready for the cameras, but the important first step has been taken.

Now you might ask "Why have you written Episodes 1, 5 and 6 first?  What happened to Episodes 2, 3 and 4?"

And that leads me on to what I think is one of the most interesting developments in my fictional-world-building of late: the strange and fascinating process of co-creation.

I've left the middle three episodes of Megastropulodon unwritten for now, for one thing because I've got a clearer idea of what should be happening in the three framing episodes (due in part to their re-use of scenes and plot threads from the short film), but also because I'd like to keep some room open for other writers.  Yes, the show is my brainchild, but in the world of television there are relatively few series creators who then go on to write every single episode on their lonesome.  Gerry & Sylvia Anderson wrote only the pilot episode of Thunderbirds, leaving others to scribe the next 31 instalments.  Doctor Who has had seven different writers per season for the last few years (I counted, I'm a geek).  Thus far, I've got someone pencilled in for Megastropulodon Episode 4, but the other two episodes are at a bit of a loose end - but it's early days, so I'm not too worried about the gap at the moment.

What it comes down to is that two heads are often better than one.  I don't need to explain the principle, do I.  Suffice to say that it holds true for TV writing, and sometimes for comic strips as well.  They're probably right when they say that "too many cooks spoil the broth", but with TV writing you can assign each writer their own episode(s) to work on, and then each cook contributes their own semi-independant broth to a big, exciting multi-soup smorgasbord.  I'm not sure if that mixing of metaphors (or mixing of broths) made any sense to you, but I think it more or less says what I wanted it to say.

Looking back over my previous fiction-making career, I seem to have come full circle, from worlds shared with Cat back in the long-gone days when we used to play with snail shells and cuddly toys, via a period of more solipsistic work (e.g. the aforementioned Geometriverse), and now back to co-developed universes, albeit in a slightly more sophisticated form e.g. Megastropulodon, and the oft-harped-on-about Fort Paradox.

Speaking, or harping, of which: sorry to have to mention my pet subject again, but it happens to be the prime example of what I'm on about here.

The project was my idea in the first place.  As in, I was the one who first said to Tim and Sarah, "why don't we get a load of our characters together and write a big, confusing cross-continuity comic?", and I was the one who came up with the name.  But I never wanted it to be a solo thing.  Right from the outset, I wanted it to have not just a plurality of characters representing different species from unrelated universes, but also a plurality of writers and viewpoints, illustrators and art styles.  And that's what we've got.  There are some places where we can't even remember which bit was whose idea, because we've built so many layers on top of each other's initial concepts.  Three brains have definitely made a better broth than one.  And even now, it isn't intended as a closed-membership club.  So far it's remained an exclusive circle in practice, but that's simply because nobody else has expressed any interest in joining in, not because we're intentionally keeping it that way.  I intend to address the issue in a bit more detail on the Fort Paradox blog next week, next time it's my turn to post an episode and do the Weekly FAQ feature.

So... I think I've said my piece.  I shall leave you to chew over its implications.  Or to ignore it and get a cup of tea instead, if that's what takes your fancy.


- The Colclough

Friday, 3 December 2010

The Answers!

Last week, I did a little research project in which I tried to work out what proportion of my creative output I've actually got round to sharing with people.  The average answer, from four responses, was 51.25% - which has the interesting implication that I've only shared about half of the things I've ever created.

Anywho, for the benefit of anyone who found themself staring at that list and wondering what on earth I was yakking about, I shall now divulge The Answers, i.e. a new version of the list featuring the same 50 names, but now with added notes and things to explain who/what those 50 entities are.


The Primary Culprits

Before going onto the list itself, here's a brief(ish) overview of the major groups:

Universe XGT – a collective handle for a huge continuity co-created with my best friends Tim and Sarah.  Some of the more important bits of it have emerged into the public view in the form of stopmotion short films, including Alpha One’s Megalomaniac Quadrilogy, X-Battles GT, and The Probe Has Succeeded, but there’s also a big sprawling mass of largely unpublished back-story, most of which would be bad for your head.  Accounts for 10 of the 50 names on the list.

Cylinder and Miserable – my main webcomic; updated five or six times per week from late 2006.  Features lots of random weirdness.  Accounts for 7 of the 50 names on the list.

Grace and Caffeine – the weekly Christian comic strip which I produced for my church from late 2006 to summer 2010.  The principal cast had all appeared in other places first, but Grace and Caffeine was their biggest starring role.  Along with some smaller related projects, accounts for 5 of the 50 names on the list.

The Martian Ballet Trilogy – a series of computer-animated films, co-created with David Allwright, and revolving around the career misadventures of an inept Martian called Mike Half-Left.  We planned to make a fourth film, but it all seems to have ground to a halt, so I’ve taken to referring to the existing films as a trilogy.  Accounts for 4 of the 50 names on the list.

Megastropulodon – a short live-action film made for the final year of my BSc in Media Production, and a TV mini-series which I’m currently writing based on the same concept.  The name is borrowed from the big ugly mutant creature at the centre of the story.  Accounts for 3 of the 50 names on the list.

Intergalactic Hamsters - my BSc Media Production dissertation film.  Well, technically, Intergalactic Hamsters is the film within the film, and my dissertation (full title The Making of "Intergalactic Hamsters") is a spoof behind-the-scenes documentary chronicling the collapse of the Intergalactic Hamsters project.  Accounts for 2 of the 50 names on the list.


The List Explained

...and here are the notes!

  1. Acid Gulps: a dodgy but popular soft drink from the Martian Ballet Trilogy (first appears in Martian Olympics, 2006).
  2. Albert S. Broccoli: an artificially-sentient broccoli from Cylinder and Miserable (first appears in Series 2, 2008), who acts as manager/butler/chauffeur/whatever to Cylinder the Cylinder.
  3. Alex Lanning: a biologist from Intergalactic Hamsters (2010); in the original story plan, Alex was supposed to be brilliant, but lacking in dress sense and other social graces, although this didn’t come out very much in the finished film.
  4. Arthur the Pensioner: a nice little old man, whose only appearance to date was in Arthur & the Punk (2006).
  5. The Blue Danube, with Walnuts: a random video I made back in 2007, which features me smashing up a tableful of small semi-edible walnuts with a claw hammer, in time to the closing couple of minutes of Strauss’ The Blue Danube waltz.  It wasn’t as wasteful as it might seem – we salvaged and ate most of the walnuts afterwards.
  6. The Binary Triumvirate: an alternative/experimental electronic music trio from Cylinder and Miserable Series 2 (2009).
  7. Black Antarctic Cryogenics: a huge cryogenics plant located underground in the middle of a desert, from Cylinder and Miserable (first appears at the end of Series 1, 2007).
  8. Bradley Stanton Park: a blindly patriotic American mountaineer, from a little animation project called Frozen Bones that’s been languishing in ‘development hell’ for quite a while.
  9. Cylinder the Cylinder: the ‘alpha protagonist’ of Cylinder and Miserable (first appearance 2006); also stars in Fort Paradox (2010 onwards).
  10. Distant Prayer – Fragment III: one of my very few musical compositions (circa 2005 ish).
  11. Deep Glass: sculptural work, made from stoneware clay with a hotter-than-usual biscuit firing, and the crushed remains of a Shloer bottle (circa 2006).
  12. Doctor Murkum: cyborg, drug-addled, hopelessly incompetent wannabe antagonist from Universe XGT, easily identified by his grey environment suit and its bulky helmet and breathing apparatus (first appearance circa 1998).
  13. Dyngaria: the name of two almost-but-not-quite unrelated stories that I’ve started writing.  The first incarnation was years and years ago, and unspeakably bad.  The new one is still in its infancy, but much more promising.  'Dyngaria' is also the name of one of the main settings of the newer book.
  14. Edwin (full name Edwin Leonard Hall): the thin, grumpy old chap with the white hair and the gardening skills, from Grace and Caffeine (2006, first appearance in other stories 2003); also stars in Fort Paradox (2010 onwards).
  15. The Essence of Fandom: a mixed-media drawing/painting thing I did a couple of years back.
  16. Emily Arkley: the purple one with the Vespa, from Day-Glo! (2007).
  17. Empire Theatre, Mars City: the theatre where Mike Half-Left’s troubles began, in the Martian Ballet Trilogy (first appears in the original version of Martian Ballet, 2003).
  18. Establisher II: the unmanned titular space probe from The Probe Has Succeeded (2009).
  19. The Fifty-Seven Meme: myself and certain friends of mine have noticed that the number 57 appears more often than most others, sometimes in the most unexpected places, leading to the theory that it is in fact woven into the very fabric of the spacetime continuum, and/or is deliberately stalking us around the universe.  I’ve made several intentional ‘57’ references in various media, in a tacit acknowledgement of its presumed metaphysical importance.
  20. First Dabox: the homeworld of the pragmatically-minded Grud race, in Universe XGT.  The orange chap with the five eyes in The Probe Has Succeeded (2009) is a Grud.
  21. Forkley: a fork-lift-truck type individual, from the ‘Ganaraner’ race of sentient machines in Universe XGT (first appearance circa 1998); also appears in Fort Paradox (2010 onwards).
  22. Fort Paradox: the name of both a recently-started cross-continuity webcomic, and its principal location.  I won’t tell you what the Fort actually is, as that would spoil the surprise for when we reveal it in the comic strip B]
  23. Gastropo Thrush: a molluscoid athlete from the Martian Ballet Trilogy (first appears in Martian Olympics, 2006).
  24. Gavin the Head: you don’t want to know.  Suffice to say it’s from Universe XGT, and if you’re going to try and comprehend Universe XGT, Gavin the Head is a very bad place to start!
  25. Greenchester: a little game I wrote in Visual Basic 6 in 2008.  Windows only.
  26. Harry Dixon: sort of cheating, this one: Harry was the main character from the short student film One in a Million, which I directed, from a script by course mate Stephen Boulter (2009).
  27. Hooper (full name James Richard Boris Montgomery Hooper): long-suffering assistant to the failed megalomaniac villain Alpha One, from Universe XGT.  Unlike most of UXGT, Hooper and Alpha’s misadventures have been published: in the stopmotion films Alpha One’s Laser Cafe (2008) and Alpha One’s Quantum Shampoo (2009).  A threequel is in production.
  28. The iKon Cinema: many years ago, back in the days when I used to make towns out of Lego and cereal packets, I decided I wanted to build a cinema.  It worked too, sort of, thanks to a system of paper strips with different scenes on them, which could be fed through a little ‘gate’ setup to emulate a screen.  The films were a bit rubbish, but it was an achievement at the time.  I could show you a picture of the remains, but they're really dilapidated, so it'd be a bit embarrassing.
  29. I See the Light at the End: my last and greatest sculptural work (to date, anyway… never say never): a 5 x 7 foot mosaic (btw, there’s that number 57 again, see?), built from over 400 custom-designed and hand-made tiles, at Farnborough Sixth Form College (2007).
  30. Jason Meddings: the reluctant ‘Chosen One’ from Megastropulodon Attacks! (2010).
  31. Lost in Minehead 2006: the official video from one of our church youth holidays.  I didn’t do the camerawork, but the project was turned over to me for post-production.
  32. Mark Coleridge: student filmmaker protagonist of The Making of “Intergalactic Hamsters” (2010).
  33. Matilda Ferguson: from a not-yet-published storyline in Cylinder and Miserable (due to appear online in 2011).
  34. Metaphysical Violation Drive: a type of airship propulsion technology from Cylinder and Miserable (first appears in Series 2, 2008, as part of Cylinder the Cylinder’s new vessel the Excylindrical).
  35. Mike Half-Left: ill-fated protagonist of the Martian Ballet Trilogy.  The serial job-failer first appears in the original version of Martian Ballet, 2003).
  36. Pascal Davis: a computer-nerd character who first appeared in his own strip, Pascal Davis and the Machines (2005), and then made a few guest appearances in Grace and Caffeine (2007 – 2010).
  37. The Prayers of Thousands: sculptural work, featuring plaster casts of people’s hands (2005).
  38. Quantum Shampoo: the titular substance from Alpha One’s Quantum Shampoo (2009) – I won’t tell you what it is here.  You should go and watch the movie!
  39. Redwood 257: one of the locations from a fragmentary script which I’ve been picking at on and off for four-and-a-half years.
  40. Rhugestian Swamp Dog: an omnivorous egg-laying mammalian creature, the size of a large dog or a small pig, with a long prehensile nose.  Those who recognise the species will probably know them as the green thing from The Probe Has Succeeded (2009), but in the wider context of Universe XGT, they are said to hail from the planet Rhugestis, not from Harcom-1, the setting of the stopmotion short.
  41. Ron Haggard: the self-proclaimed ‘Sidekick’ from Megastropulodon Attacks! (2010).
  42. The Square: a new-but-unwanted cargo ship surreptitiously rescued from the scrapyard and transformed into a notorious guerrilla warship, in Universe XGT.
  43. The Suitcase: the favourite biological weapon of the so-called ‘Evil Terrorists of Doom’, from Cylinder and Miserable (first appears in Series 1, 2007).
  44. Tarberford: setting of the very short-lived comic where most of the main cast of Grace and Caffeine began their existences.
  45. Tasmin (full name Anna-Beth Tasmin Linden): a new character who I’ve added to the in-development TV-series version of Megastropulodon.
  46. Tharryk: a massive and impenetrable prison galaxy in Universe XGT.
  47. Tom (full name Tom Thomason): the nice chap with the hooked nose, the bald scalp, and the liking for tea, often found behind the pulpit of Volesford Free Church in Grace and Caffeine (2006, first appearance in other stories 2003).  Also stars in the animated short film Goin’ Teapotty (2009).
  48. Turbo Gran: aged but invincible protagonist of the interactive short film of the same name (2008).
  49. TW-A42: a subcategory of the Doorwarden-series robots.  The A42 itself hasn’t yet made any public appearance, but it will soon enough, and one of its successors, the TW-C75, appeared in Vs. Doorwarden (2003) and its sequel (2005).
  50. West Spottlington: a largeish fictional town fifteen miles from Volesford, which is mentioned a few times in Grace and Caffeine (2008-ish onwards), and is also the setting of Megastropulodon Attacks! (2010) – although I couldn’t really say whether or not these two stories both take place in the same version of the town, or if they just happen to share the same name.  It’s never been stated in any published film or comic strip, but I've also decided that West Spottlington is the home of Pascal Davis.

So, there you have it.  I hope you feel all enlightened and stuff.  And for those who've got catch-up to do, happy reading!

=]


- The Colclough

Thursday, 2 December 2010

Writing, Drawing, and Both

This post is basically a collection of little updates on different projects I've got on the go.

Megastropulodon, the TV Series version: I've hit writer's block with the first draft for the closing episode.  Written a couple of dozen words in the last fortnight, if that.  Getting annoying.  It's not that I don't know what I want to happen, it's just that it doesn't want to happen on the page.

The Root Hill video: I re-did the intertitle graphics this morning, as I wasn't happy with the way they'd turned out when I did them the first time a few days ago.  New version is much better.  Video definitely getting there now.

My surreal semi-untitled story about a failed packet-mix salesman: going well, albeit sporadically.  Wrote chapters 7 and 8 on Tuesday, which took the word count into five figures.  Chapter 8 ends with one of the most random sentences ever - and it's only 3 words long, so its randomness-per-word ratio is through the roof.  I do have a plan for how to start Chapter 9, which will make some sense of that random sentence, and I'm looking forward to penning it.  Just haven't got round to it yet.  I could email you the book so far if you ask nicely =]

Alien President: most of you probably haven't heard of this one yet.  Last time I saw Tim, back in October, I asked the random question (probably influenced by sleep deprivation): "What if George Darlan became the next president of the USA?"  Darlan, for those not in the know, is a notorious extraterrestrial inventor and self-proclaimed philanthropist, from Tim's webcomic Brothers in Shells.  Tim seemed rather taken with the suggestion, and I've started writing a short webcomic series dealing with this bizarre hypothetical scenario.  I've finished 8 episodes so far, with scripts written for quite a few more, and I'm planning to start posting the series online next week.

'The Answers': coming along nicely.  Will hopefully be on here by the end of the week.

Um... yeah.  I think that just about covers everything!


- The Colclough

Thursday, 11 November 2010

Two down, one to go... and then, redrafting

Finished a couple of things today.

One was writing the first draft of Megastropulodon! Series 1 Episode 5, Eggs of Devastation.  At the final count, the draft comes to 29 pages, 65 scenes, 6400-and-something words.  Obviously, it's far from being ready to shoot, and it'll take a lot more drafts before it's good to go, but I've got it past the first hurdle: the bones of the story are out there on the paper.  (Word-processor, actually, but never mind.)

So now, I can get started on Episode 6.  And once that's done, it'll be back to Episode 1 to start on Second Drafts.  And so on, and so forth...

My other achievement today has been to finish reading this paper on 'the Distant Starlight Problem' - an objection sometimes raised against Biblical creationism.  In short, the author does some clever stuff with Relativity theory, and eliminates the problem.  But it's taken me nearly three days to read, because it's one of the two most confusing things I've ever tried reading, and I had to keep stopping for long breaks to prevent my brain melting.

I should point out that it's not really Dr. Lisle's fault that it's confusing.  The confusing-ness is down to the Relativity-Theory-based nature of the article, so it can largely be blamed on Einstein and/or on the fabric of the universe itself.

The other most confusing thing I've ever tried reading was Donna Haraway's 'Cyborg Manifesto'.  If you've never read it, don't bother.  If you'd never even heard of it until you read this paragraph, be very grateful.  It got inflicted on me during the second year of my media degree, but I never finished reading it, because it was making no sense at all, and I was getting the melting-brain feeling without any worthwhile payback.  It was a prime example of mere human philosophy (possibly drug-induced, judging by the psychedelic pseudo-logic involved) setting up frameworks and theories that had no practical bearing at all on the real world, despite an impressive-sounding claim to be able to explain basically everything.

The big difference between that, and Dr. Lisle's paper, was that Lisle is talking about the real world and his arguments are built on established scientific principles (mostly Einstein).  So despite the sensation of molten neurons starting to trickle out of my earholes as I read, I felt that I was getting something worthwhile out of the exercise.  Namely, an answer to the 'distant starlight problem'.  I don't think I could really summarise what he said without confusing you, but if it's an issue you've ever worried about then I'd recommend taking a look at the paper - just make sure you pack your head in ice first to stop it going up in smoke.
 
Be ye warned: the rest of this post consists of a couple of thematic left turns...

Yesterday, my best amigo Tim posted the 86th and final episode of Sidewards, his bizarre but rather enjoyable spin-off from my main webcomic, Cylinder and Miserable.  The ending caught me by surprise, as I didn't know how many strips he'd actually written.  But it's been great fun reading the comic.  I mean, it's about squabbling, half-psychotic bacon sandwiches committing industrial sabotage... what more do you want?

Speaking of webcomics, have you been reading Fort Paradox, and if so what's your reaction?  Has your grey matter survived so far?

And finally, on another not-really-related note, a quick update for the RH crowd: I went through the various segments of the video the other day (I'm editing it in 4 different parts to stop Vegas crashing) and added up the runtimes - and the total came out at 33 minutes 19 seconds, which is within 4 minutes of the 30-minute target runtime.  So the good news is, the video might actually be closer to completion than I'd realised!  The next step will be to watch through the segments, check for boring bits, and trim accordingly.  Once that's done, I should hopefully have got the runtime down to 30 minutes by natural wastage, and then it'll be time for my Workflow Pudding - designing and making the nice shiny chapter-heading graphics and things.  If you thought the 2008 video was good, you ain't seen nothing yet!


- The Colclough

Thursday, 4 November 2010

Verbosity for a Good Cause

I've ended up taking an unplanned break from the Root Hill video edit over the last couple of days.  I was away from home yesterday (as per the blog post about demolishing Godalming), and today I ended up writing my monster movie script instead.

If you've been reading this here blog for any length of time, you'll have come across my ramblings about Megastropulodon Attacks! - and some of you might also have gotten wind of my plans to write a TV mini-series using a hugely expanded version of the same story.  By 'hugely expanded', I mean that the events shown in the existing short film will be stretched out across the whole 6-part series, to become the ongoing narrative arc which ties the different episodes together, rather than being condensed into a single lump as per the current form.  The existing characters all appear, with a few new additions - some who stick around for the whole series, others who only appear in one or two episodes.

I've got the basic ideas planned out for what will happen in each episode, and I'm currently working on first drafts for three of them.  I'm hoping to rope in other writers to do some of the mid-series episodes, but I'm doing at least the first one and the last two myself.  So I've completed the first draft of Episode 1 (29 pages, 6700-and-something words), and I'm currently beavering away on Episode 5.  For several days, if not weeks, it got stuck around page 11, and I thought I'd written myself into a cul-de-sac, and would have to scrap half of what I'd got and write something different.  But yesterday, I suddenly had a few minor epiphanies, and added together they pretty much got the storyline back on track.  After having one more spark of inspiration shortly after breakfast this morning, I spent a lot of today writing, and came up with over 2000 words - 8 or so script pages, or more than quarter of an episode.

The evening has gone downhill a bit, and the successful-writing-spree euphoria is already wearing off, but at least now that I've blogged about it I'll be able to look back later and bask in the retroactive smugness of having made so much progress before the day soured.

And if you're one of the Root Hill crowd, don't worry - I'm sure I'll get back to the digital scissors soon.


- The Colclough

Thursday, 30 September 2010

The blog you've all been waiting for!

This blog post brings good news: as of this evening, the long-anticipated Megastropulodon Attacks! Director's Cut is available to view online, for free, complete and unabridged.

The only catch is that I had to cut the film in half to put it on YouTube, as they only allow videos up to 15 minutes long, and the film clocks in at 15 minutes and 48.48 seconds.

So, I uploaded the first half yesterday, but half-way through processing the second video the uploader crashed, and my whole web connection ground almost to a halt for the rest of the day.  So I tried again this morning and left the computer chewing over the issue while I went to Legoland for the day with Mum and my younger siblings.  And this time, it worked!  I got back to find one of those nice green notification boxes telling me that the upload was successful, etc etc.

And now, without further ado: here are the videos!  I hope you like them.

Part 1


Part 2


So, there you go.  I must say, it was nice to be able to end my month's blogging on a positive note!


- The Colclough

Thursday, 23 September 2010

Things and Stuff

No, I haven't made a conscious decision to blog only on Thursdays from now on.  It's purely coincidental.  I'm afraid the following is a rather disparate collection of mini-rants on totally unrelated subjects 8p

I've decided never to waste money on Recorded Delivery postage again.  Royal Mail have had 9 working days to get the Megastropulodon DVDs to the cast, and one of them still hasn't turned up.  Well, it hadn't last time I heard from the would-be recipient, which was on Tuesday evening.  Considering that I paid £1.70 for first-class recorded delivery, I'm getting very cheesed off with RM.

I gave up the hair experiment on Monday.  I got fed up with it being permenantly dirty, knotty and getting in my face, so I made use of some scissors.  Other people have said they like the result, but I don't like it at all.  I'm not showing you a photo.  I've been considering wearing a hat for the next six months so I don't have to see the mess every time I walk past a mirror.  I hate mirrors sometimes.  I suspect there's a happy (ish) medium somewhere between what I had on Sunday and what I've got now, so I shall be avoiding scissors for quite a while now.

On a slightly more positive note, I've finally got round to booking my funny hat and my superhero cape for my graduation ceremony at the end of August.

Which leads me straight back to the negative side of things... now that I've finished college, I don't know what I want to do with my existence for the next few decades.  It really feels like I've dropped off the end of something, and I'm sort of freefalling.  I can't even knuckle down and work on a new animation, as my various script concepts are stubbornly remaining just that - concepts, and not much more.  Anybody else got any ideas about what a super-powered granny might get up to?

The uncertainty is very depressing.

Um... what else to rant about...

Well, they say great artists steal, maybe that applies to bloggers too?  I shall go and raid someone else's blog for inspiration... *goes and raids*

Hannah (whose fault it is that I started writing this blog in the first place... at least in part) has been complaining about finding it hard to express important things verbally, about the tendency to bottle things up, about unasked and unanswered questions (http://hannahlikessheepbaa.blogspot.com/2010/09/id-wear-my-heart-on-my-sleeve-but-its.html, http://hannahlikessheepbaa.blogspot.com/2010/09/me-and-my-heart-we-have-issues.html), and I'd have to say, some of it reads like a transcript of my own brain, because I don't talk about stuff either.  I've been trying to think of something encouraging to say in reply, but nothing has come to mind yet, except to say you're not alone.  There are aspects of me that nobody else knows about.  Apart from God, of course - I guess that's omniscience for you.  I suppose the first step towards being honest with other people is that we have to be honest with God first; after all there's no point trying to hide the truth from someone who already knows the truth anyway.  Once we've got to grips with talking to God, then maybe it might start getting easier to talk to other humans.  Or maybe I'm just barking up the wrong tree again.  I don't know.

Anyway, I've probably ranted enough for the time being, so I'm going to hit the 'publish' button and get on with something else.

- The Colclough

Thursday, 16 September 2010

All Those Shining Gigabytes

Be ye warned: the following blog post is computery.  Except for the last paragraph, which is a mini-rant about the postal system.

***

The other day, I discovered that both of my hard disks were over 3/4 full.

Those of you who pay attention to your remaining HDD capacity will be familiar with the old sinking feeling that comes when you realise you're running out of space.

Well, today I went on a digital rampage through my second HDD, which is where I store most of my filmmaking and animation files.  I stuffed three years' worth of animation source files into zip archives, and threw out more than 90 GB of old video, mostly uncompressed animation renders, and a few hours' worth of bad footage of me rambling at the camera.  Don't worry, I've kept edited versions of the more interesting bits.

But suddenly, HDD 2 is more than half empty, and it'll be even emptier by the time I've finished transferring those zip archives to CDR and doing a few last bits of mucking out, which will probably have to wait until sometime next week, as I'm supposed to be building a summerhouse tomorrow (yes, in mid-September), and I'm away for the weekend.

And now that I'm rattling around inside a half-empty computer, I'm starting to wonder what to do with all the freshly-cleared space.  I've had a nagging feeling for months that I should have started on another animation project by now, but I've been struggling to get a decent script together.  I have too many fragmentary, half-baked ideas, and none that are ready to move ahead and start animating 8p

***

For anyone who was hoping this post might contain news of Megastropulodon: I'm just waiting until the actors have received their DVDs, and then I will post the film online.  Two down, two to go.  Considering that I sent the discs by first-class recorded delivery on Saturday, at a cost of £1.70 each (daylight robbery!), I'm a bit annoyed not to have had all four confirmed as received by now.  Darn Royal Mail and their snail-impersonating ways.  But don't worry, I haven't forgotten my promise to inflict the movie on the interwebs.


- The Colclough

Thursday, 9 September 2010

The monster is nearly here!

I mentioned in my last post that I was about to put the finishing touches to Megastropulodon Attacks!

Well, I ended up going to bed a little later than I had intended, but I achieved the prime objective, i.e. completing the film.  From the start of serious pre-production work through to the end of the re-edit, it ended up taking around 7 or 8 months to make.  That's not including the earliest faffing-about stages of story development.  If you included that, the figure would go up to 9 or maybe even 10 months.

A large part of today has gone into engineering the DVD, burning copies, and designing and printing the disc labels and box sleeves.  It only took one dud test disc before I got the codecs and menu structure right, which is relatively good going for me.  Need to get the things in the post tomorrow.

I ended up with an oddly minimalist cover design, mainly because my so-called colour printer is currently only working in black-and-white mode.  Last time I bought a colour cartridge, it didn't seem to last very long at all.  Anyway, I decided to just put the top billing, the title graphic, and a stylised greyscale image of the titular mutant on the front cover, and here's what it looked like:



Mega is essentially just a gorilla suit with a home-made alternative head (cobbled together from old cardboard boxes and some jacket-making leftovers, apparently), with Jonny Wells stuck inside.  The weird thing is, though, when I was on the bluescreen stage directing the VFX shots, it didn't take me very long to get used to addressing the mutant as an entity in its own right.  I must admit that for maybe half of the FX shoot on that eventful Tuesday morning, I almost forgot that Jonny was inside there at all, and I found myself talking to Megastropulodon as though it really existed.  I'm not too sure what that says about the state of my head.

But anyway, historical notes aside, the monster has now found its way onto the front cover of the DVD, which seems appropriate enough considering that its name makes up around three quarters of the film's title.

Having said the cover is a bit minimalist, I suppose the disc menu is too (in a less bloggable way), but it came out nicely enough in the end, after two or three rounds of metaphorical punches were exchanged between myself and the computer.

In case you're the sort of person who enjoys nerdy statistics:
  • The finished film runs for 15 minutes 48.48 seconds (or 48 seconds and 12 frames, if you prefer it in those terms).  That's 23712 individual frames.
  • At 720p resolution (1280 x 720 pixels per frame), that works out at 21841920000 pixels across the whole film.  That is, of course, rather a lot of pixels.
  • I think about three-quarters of the shots have some sort of colour grading and/or VFX.
  • I haven't got round to counting the VFX shots yet, but at a very rough guess I might say there are 20 or 30.
  • The MPEG-2 master takes up about 2.17 GiB of disk space.
  • The total budget was £181.95.
  • This works out at £11.51 per minute of runtime, or 19.18 pence per second.
So, uh... there you go.  Keep watching this space, and hopefully in a week or so I'll be posting another blog with a link to (um... make that an embed of) the finished film, so you can all see what I've been up to and what I've been on about 8)


- The Colclough

    Saturday, 4 September 2010

    New Megastropulodon Trailers

    Here we go: three new mini teaser trailers introducing the principal cast of Megastropulodon Attacks!

    Jason Meddings, the Chosen One :http://www.youtube.com/watch?v=EYWTjXoPLMU

    Ron Haggard, the Lovable Sidekick:http://www.youtube.com/watch?v=yMBt54Dar8U

    Doctor Shaughnessy, the Mad Scientist:http://www.youtube.com/watch?v=QOwF63NnAt0

    Enjoy 8]

    And of course, watch this space for the finished film, which will hopefully be gracing the Interwebs very, very soon...

    See, I told you my posts here wouldn't all be deep and angsty, didn't I?


    - The Colclough